Este blog esta em reforma no momento.

Testes em VR... o futuro chegou

 

Comparando o render em alguns ambientes de desenvolvimento para VR.

Wild Witch Project - dev log 2023 01

I finally start to learn hair with Godot 4 Physical Bones... Some bugs.... here, far, behind, crossing...

At this time I can't figure if it is my setup problems or its because Godot 4 is in beta.

A good thing, cartoon edge using depth and normal buffers are working!